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Chinese club AG.AL wins 2026 Esports World Cup as Macron hands over the trophy, 25 years after China’s first esports gold_我的网站

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Photo: Courtesy of AG.ALThe 2026 Esports World Cup (EWC) concluded in Paris on Sunday local time, with Chinese esports club AG.AL (under Chengdu AG Esports Club) claiming the overall club championship. It became the first Chinese club to win the title since the tournament's launch, with French President Emmanuel Macron presenting the championship trophy.
AG.AL's victory was not decided until the final stage of the competition. In the last event, Trackmania, French player Gwen held his nerve under pressure to claim the title, helping AG.AL overtake Saudi Arabian club Team Falcons in the standings and secure the overall championship.
This victory reflects a new trend in global esports competition: competition among top clubs is no longer determined solely by one popular game or a single star player, but by a club's overall capabilities in multi-title strategy, talent development and global operations.
For AG, the title was not just a last-minute breakthrough, but the result of a global strategy that had been developed over years.
"Although the tournament itself lasted only around two months, we had been preparing for it for more than two years," Chen Longsheng (EDDY), AG.AL VP&COO, told the Global Times on Monday. He said AG began expanding its overseas esports operations around the EWC in 2024, selecting promising players from around the world and now covering more than 20 esports titles.
This multi-title strategy is also closely linked to EWC's unique competition format. Unlike traditional esports tournaments that often focus on a single major game, EWC adopts a club-based ranking system covering multiple titles, including Honor of Kings, CrossFire, and Trackmania. AG.AL competed in more than 10 events, accumulating points across different competitions before completing its comeback in the final stage, according to AG.
Chen said the format has also changed how clubs evaluate the value of different esports titles.
"From our perspective, there is no absolute distinction between major and minor titles. As long as players in a game have the ability and passion, they can help the club earn valuable points," he said.
He noted that titles such as Tekken and Trackmania may have smaller audiences compared with some mainstream esports games, but outstanding players in these fields can still become important contributors to a club's championship ambitions because they offer the same opportunity to earn crucial points.
Under this new competitive environment, esports clubs are also shifting from building teams around a single title toward developing more diverse talent systems.
However, for an esports club competing on the global stage, finding the right players is only the first step. Building a stable team among players from different countries and regions, while ensuring smooth operations at international tournaments, also tests a club's management capabilities.
"Cross-border operations involve challenges including language communication, contract arrangements, legal regulations, and player support," Chen said. "Different countries have different legal environments and salary systems, and coordinating all of these issues is actually very complicated."
According to AG, during this year's EWC, staff members followed the teams throughout the process, from players' arrival in Paris, to training arrangements, communication with tournament organizers, post-match interviews and their departure.
"Fans see the players on stage, but behind them there are many operations staff ensuring that the entire team runs smoothly," Chen said.
AG's own development journey also reflects the changes that have taken place in China's esports industry over the past two decades.
In 2001, AG's predecessor won the StarCraft title at the World Cyber Games (WCG) Grand Finals, earning China's first world-level esports gold medal. Twenty-five years later, AG once again reached the top of an international competition. But the way esports is contested has changed dramatically - from battles centered around individual games to competition among global clubs based on talent, operations, and broader ecosystems.
"Over the past two decades, Chinese esports have gradually moved beyond the era when success depended mainly on individual players or a single game title, and developed into a more mature ecosystem involving clubs, professional leagues, content creation, commercial partnerships, and international exchanges," Shanghai-based esports commentator Natto told the Global Times on Monday.
According to Natto, the growing international presence of Chinese esports clubs also reflects a broader change in how the industry views overseas markets.
"Going global is not only about sending teams abroad to compete," Natto said. "It also means understanding different audiences, building communication channels and allowing more people to see the diversity of Chinese esports."
。 2026年杭州市一次性求职补贴申请今天起开始!申领时间为8月15日至9月15日,一次性补贴标准为每人3000元。符合条件千万别错过,具体操作事项如下↓↓哪些学生可以申请一次性求职补贴?在毕业学年内(包括2026年和2027年毕业)的杭州市内全日制普通高等学校、中等职业学校(含技工院校)非定向培养毕业生(不限户籍),且符合下列条件之一:来自城乡居民最低生活保障家庭;孤儿;持证残疾人;已获得校园地或生源地国家助学贷款;来自贫困残疾人家庭;*城乡低保边缘家庭且毕业生父母其中一方为持证残疾人来自防止返贫监测对象家庭;来自零就业家庭。温馨提醒:毕业生曾经享受过一次性求职补贴(原求职创业补贴)的,不得再次申请。

二 | 在杭州市外学校就读的学生,请咨询学校所在地人力社保部门。

三 | 什么时候可以申请?2026年8月15日至9月15日。补贴标准是多少?补贴标准为每人3000元,一次性发放。需要提交什么材料?需同时提交以下两类材料(材料需在有效期内;如可通过数据共享获得,申请人可免提供):1.申请人身份证原件(正反面拍照);2.申请人身份证明材料:来自城乡居民最低生活保障家庭需提供:①低保证或乡镇(街道)级及以上主管部门出具的低保凭证;②户口簿或村(社区)及以上主管部门出具的家庭成员关系凭证(低保证或低保凭证上无申请人信息时须提供)。孤儿需提供:儿童福利证或乡镇(街道)级及以上主管部门出具的孤儿凭证。持证残疾人需提供:《残疾人证(卡)》或1-8级《残疾军人证》或乡镇(街道)级及以上残联出具的残疾凭证。已获得国家助学贷款的需提供:①校园地国家助学贷款合同或由征信中心出具的注明助学贷款的个人信用报告(学校统一提供国家助学贷款名单的无需提供)。②生源地国家助学贷款合同或由征信中心出具的注明助学贷款的个人征信报告;户口簿或村(社区)及以上主管部门出具的家庭成员关系凭证(贷款人为申请人家长时须提供)。来自贫困残疾人家庭需提供:①《低保边缘家庭证》或乡镇(街道)级及主管部门出具的低保边缘凭证;②父母其中一方《残疾人证(卡)》或1-8级《残疾军人证》或乡镇(街道)级及以上残联出具的残疾凭证;③户口簿或村(社区)及以上主管部门出具的家庭成员关系凭证(低保边缘证或低保边缘凭证上无申请人信息时须提供)。来自防止返贫监测对象家庭:如果通过系统核验,无需提供材料,如未通过核验,请提供相关防止返贫监测材料。

四 | 来自零就业家庭需提供:①乡镇(街道)级及以上主管部门出具的零就业家庭凭证;②户口簿或村(社区)及以上主管部门出具的家庭成员关系凭证(零就业家庭凭证上无申请人信息时须提供)。可以通过哪些渠道进行申请?可以通过浙江政务服务网及浙里办App进行申请。方法一:浙江政务服务网搜索栏输入“一次性求职补贴”;
方法二:浙里办App搜索栏输入“一次性求职补贴”。

五 |
申请时有哪些注意事项?1.注意查看“是否通过数据共享匹配免上传证明材料”字段,如该字段显示为“是”,则仅需上传身份证正反面,无需提供其他材料;2.注意核对收款账户信息,补贴默认通过社保卡发放。建议在申请补贴前携带本人身份证和社保卡到经办银行激活金融功能。申请信息或材料提交有误如何处理?可以通过三种方式进行处理。1.申请人在浙江政务服务网或浙里办APP,搜索“一次性求职补贴办件信息变更”,对毕业年份、专业、学号、账户信息进行修改;2.办件仍在学校初审环节的,申请人可在浙江政务服务网或浙里办App,搜索“一次性求职补贴办件信息变更”,自行作废办件后重新申请;3.申请人可联系学校负责一次性求职补贴审核的老师作“审核不通过”处理后重新申请。温馨提醒:作废或审核不通过的,办件将无法恢复。

六 | 重新申请时需重新填报申请信息并提交相应材料。提交后为什么一直处于审核状态?申请人在提出一次性求职补贴申请后,则进入初审阶段(由所在学校在8.15-9.25期间进行初审),学校通过初审后,再进入人社复审、学校公示、人社确认等环节。

七 | 申请人如有疑问,可与本人所在学校负责审核求职补贴的老师先进行联系确认。补贴什么时候发放?补贴审核按照申请提交顺序陆续进行,审核通过名单将于10月底统一公示,公示无异议后,由人社部门于10月31日前集中统一发放。补贴资金不因个人审核通过时间早晚而提前单独发放,所有符合条件的申请人均在上述统一时间内到账,请耐心等待。两个学校联合培养的毕业生怎么申请?按发放毕业证书的学校申请。

八 | 申请时是否一定要实现就业创业?无论是否已就业创业,只要不是定向培养毕业生,之前未享受过一次性求职补贴或求职创业补贴,均可申请。如遇到技术问题,该如何处理?在申请一次性求职补贴过程中遇到技术问题,可通过申请页面的“问题反馈请点击此处”进行反馈(文字描述及截图),并留下联系方式。工作人员会尽快处理和回复。

九 | 一次性补贴申领流程
资料/市人力社保局、市就业管理服务中心。
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